
Sewing for a Cause
Join the host in hand sewing projects for a cause! Bringing your own sewing needle is encouraged.
Items similar to "Cover to Cover Book Club" in Sunrise.
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Join the host in hand sewing projects for a cause! Bringing your own sewing needle is encouraged.

Bring your sketchbook and build healthy drawing habits at the library's craft room!

Learn about science with hands on experiments in the craft room with a teen host! *This event is for high schoolers and middle schoolers only.


Join the host in hand sewing projects for a cause! Bringing your own sewing needle is encouraged.

Join the host in hand sewing projects for a cause! Bringing your own sewing needle is encouraged.

Focus on your read or study silently on your assignment with the librarian in the craft room! Light music will be played in the background.

A program for kids ages 6 - 12 to enjoy crafts, art, reading, and board games.

A program for kids ages 6 - 12 to enjoy crafts, art, reading, and board games.


Join us this summer for stories, songs and fun while participating in our Summer Learning Program.

Join us this summer for stories, songs and fun while participating in our Summer Learning Program.

Join the host in hand sewing projects for a cause! Bringing your own sewing needle is encouraged.




Come enjoy Game Nights at the Sunrise Dan Pearl Library. Whether it's a two-player match or 5, our library has you covered!


Come enjoy Game Nights at the Sunrise Dan Pearl Library. Whether it's a two-player match or 5, our library has you covered!

Join us for Fantastic Films and watch dramas that will make you cry, sultry on-screen romances that will leave you blushing, and action and thriller films that will have you on the edge of your seat.

Play indoor virtual sports games, such as Nintendo bowling, volleyball, badminton, golf, chambara, tennis, and basketball.








Come enjoy Game Nights at the Sunrise Dan Pearl Library. Whether it's a two-player match or 5, our library has you covered!

Enhance your rehabilitation outcomes through creativity, exploratio, book, art and AI education.